About This Role
This role is for a technical level designer who combines artistic skill with technical precision to create immersive game worlds. The ideal candidate will be a master of planning and level architecture, adept at using Unreal Engine tools to solve complex layout puzzles and ensure smooth, high-quality gameplay.
Responsibilities
- Design, rebuild, and iterate level geometry to ensure the space actively supports gameplay, exploration, readability, and player decisions
- Design exploration based on interactive environments, spatial storytelling, and non-verbal communication, reducing the need for player guidance solely through dialogue or exposition
- Set up and configure reactive world systems (AI routines, time of day, world element state changes)
- Independently prototype, test, and iterate solutions directly in the engine
- Collaborate with the Art department on level assetization, considering the alignment of Level Design and Narrative goals
- Work closely with Design, Development, and Art teams in planning and implementing solutions
- Participate in the creative and technical planning of gameplay solutions
Requirements
- Minimum 5 years of experience as a Level Designer or 2 years as a Lead Level Designer
- Very good knowledge of Level Design practices and theory (mainly: flow, spatial composition, player guidance, affordances, exploration, and designing space for gameplay)
- Very good knowledge of Unreal Engine 5 and its built-in tools
- Ability to independently manage assigned tasks - from implementation, through iteration, to maintenance
- Good cross-departmental communication skills (knowledge compression, problem-solving)
- Knowledge of version control systems such as Git, SVN, Perforce, or Plastic SCM
Nice to have:
- Experience with RPG and Immersive Sim games
- Experience in optimizing scenes for performance
- Experience with Articy software
- Experience in porting games to consoles
Benefits
- High autonomy and an atmosphere of support, camaraderie, and positive relationship building within the company
- Influence on the direction of internal company projects
- Office just 10 minutes from the center of Wrocław, with: always fresh fruit, nuts, and an oatmeal bar, the best coffee on the market, a Games Room (board games, console games, etc.), and much more
- Multisport card and Medical Insurance
- Best integration events
About the Company
We create engaging worlds where every player's step is a new adventure.