About the role
- Build mobile games from scratch and deliver end-to-end features (design implementation testing release). - Optimize performance for mobile for both iOS and Android platforms (memory, frame rate, loading, battery, build size). - Develop internal Unity tools to support QA/Art/Design workflows. - Work in rapid prototype cycles; make clear go/kill recommendations early based on goals, market signals, quality and timeline. - Collaborate in an agile team: Hybrid process, prioritizing Scrum methodology (plan sprints, estimate, review, and continuously improve). - Balance quality vs. time-to-market with pragmatic decisions. - Own testing, with emphasis on performance testing and stability on target devices. - Preferred: Experience in team mentoring or leadership
Attractive Compensation - Competitive salary package. - At least 13 months’ salary/year. - Performance review & salary adjustment twice a year. - Monthly performance bonuses, project bonuses, holiday bonuses, Tet bonuses, etc. - Seniority allowance: minimum 6M VND/year. - Additional maternity allowance for female employees (beyond social insurance). Healthcare & Well-being - Annual health check-up at high-quality medical centers. - Comprehensive health insurance program — Rikkei Care. Career Development - Regular training programs delivered by domestic and international experts. - Company-sponsored fees for international certifications. - Achievement bonuses for obtaining foreign language certificates. - Opportunities to work in Japan, the US, Korea, and other countries. Dynamic & Positive Work Environment - Flexible working hours; weekends off (Saturday & Sunday). - 12 days of annual leave + 1 company trip day. - Quarterly team building & annual company trip. - Participate in sports tournaments (indoor, outdoor, e-sports). - Join various clubs: football, table tennis, badminton, swimming, music, English, etc.
- 2–4 years as a Unity (C#) Developer, must have experience in releasing production-ready games or major features. - Strong CS/engineering fundamentals; clean, maintainable code. - Hands-on experience with: mobile build pipelines, asset management, profiling (e.g., Profiler, Frame Debugger), and debugging on devices. - Clear, concise communication; ability to lead discussions and keep them on point. - Workplace English communication. Nice to have - Ability to analyze player behavior using analytics/telemetry and turn insights into action. - Proven adaptability (comfortable with major pivots when needed). - Broad exposure to multiple game genres (not locked into 1–2 templates). - Reflective mindset: can share wins, failures, and lessons learned—and what you’d change next time.
Millions of jobs, with real people getting hired every day
Questions, answered
Click "Apply with JobAssist" – we tailor your resume and application to this role and submit it for your approval.
Yes. This role at Rikkeisoft was screened before publishing – we confirmed the employer before listing it.
The employer didn't disclose a salary range for this listing. JobAssist shows pay whenever it's available.
This position can be done from anywhere, with no in-office requirement.
Yes – every application is tailored from your profile and this job's requirements, and you can review and edit before it's sent.
