About This Role
This UI Designer role focuses on creating clear and appealing interfaces for Roblox games, ensuring they are easy to understand and enjoyable to navigate. The work involves maintaining a consistent visual style across all in-game menus, screens, and interactions, and preparing these designs for implementation in Roblox Studio.
Responsibilities
- Design game interfaces, including menus, HUDs, shops, inventories, settings, notifications, and other player-facing screens
- Create wireframes, mockups, and prototypes that communicate layout and interaction clearly
- Develop a consistent UI style, including typography, colors, icons, buttons, spacing, and visual hierarchy
- Design for desktops and mobile, accounting for touch controls, smaller screens, and readable text
- Prepare and export assets with sensible dimensions, naming, and file organization
- Import assets into Roblox Studio and assemble interface layouts
- Define interface states, such as selected, pressed, disabled, loading, empty, and error states
- Work with the engineer to implement designs accurately and resolve practical limitations
- Review interfaces in-game and adjust them based on testing and feedback
Requirements
- Strong proficiency in Figma or Photoshop
- A portfolio showing polished UI work and thoughtful layout decisions
- Experience importing UI assets and building layouts in Roblox Studio
- A strong understanding of visual hierarchy, typography, spacing, contrast, and consistency
- The ability to create interfaces that are readable and easy to use across different devices
- An understanding of how to prepare assets for clean scaling and efficient use in-game
- The ability to explain design decisions, accept feedback, and revise work without losing consistency
- Organized working files and clear handoffs to developers
- English language proficiency