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Senior Software Engineer (Creator Experience)

Roblox

RemoteFull timeMid level$197k – $243kPosted today
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About the role

  • Experience LiveOps builds the runtime tools creators use to operate and tune their live experiences — without shipping a code release. Our surfaces include Remote Configs (targeted, scheduled, and AI-assisted configuration), A/B Experimentation with real metrics and early harm detection, audience Segmentation, and Open Cloud / public APIs that expose all of it programmatically
  • As a Software Engineer on the team, you’ll work full-stack — across our backend services and the creator-hub web app (TypeScript/React) — to ship features that let every creator run live-ops the way large studios do: safely, and at platform scale
  • You’ll own meaningful pieces from day one and work closely with senior and principal engineers, our PM, and design. Join us and give the entire creator community live-ops superpowers
  • Build and ship features across ELO’s config, experimentation, and segmentation surfaces — backend services and the creator-hub UI
  • Own projects end-to-end (spec → launch) with support from senior/principal engineers on the team
  • Partner with PM, design, DSA/Discovery, and Data Platform to deliver high-quality, well-instrumented features
  • Participate in code reviews, share knowledge with teammates, and take part in the team’s on-call rotation- 5+ years building and shipping production software, with strong CS fundamentals. You hold a BS in Computer Science or have equivalent practical experience
  • Experience with experimentation / A-B testing or feature-flag / config platforms
  • Built creator- or developer-facing products
  • Backend experience in ; frontend in React/TypeScript
  • Exposure to real-time or large-scale data pipelines (e.g., Druid, Kafka)
  • Pragmatic & collaborative: you communicate clearly, ask good questions, and are low-ego about code and feedback
  • Full-stack-comfortable: you can move between backend services and a web frontend (TypeScript/React), and you’re not afraid to learn the half you know less well
  • A finisher: you take features from spec through launch with guidance from senior teammates, and you care that they keep working — testing, monitoring, and follow-through
  • Curious: you stay current and like understanding why a system behaves the way it does

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