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Senior Gameplay Engineer

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RemoteFull timeMid levelPosted today
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About the role

Job Description Senior Gameplay AI Engineer

Company: Skydance Games (a division of Paramount, a Skydance Corporation)

Location: Remote (candidates must have legal residence in Arizona, California, Florida, Michigan, New York, North Carolina, Texas, or Washington)

Responsibilities

  • Lead the design, architecture, and implementation of core gameplay AI systems
  • Drive technical direction for NPC gameplay systems and AI frameworks
  • Own large-scale AI features from concept through ship
  • Identify and resolve performance, scalability, and technical design challenges across gameplay systems
  • Partner closely with Design, Animation, Audio, and Production to define and drive AI feature goals
  • Provide technical leadership and guidance across cross-functional gameplay initiatives
  • Help establish engineering standards and improve team-wide AI development workflows

Requirements / Qualifications

  • 7+ years of professional gameplay/AI engineering experience
  • Proven experience owning large gameplay or AI systems in a production environment
  • Experience architecting and implementing AI simulation systems and features from scratch using a combination of C++, Blueprints, and other tools
  • In-depth knowledge of industry standard gameplay AI simulation systems, techniques, and frameworks (e.g., Behavior Trees, FSMs, Utility AI)
  • Demonstrated collaboration with designers, artists, and audio developers to iterate on and refine key AI behaviors and system tunings
  • Ability to take ownership of major systems, maintain development schedules, and drive major implementation tasks
  • Extensive experience with Unreal Engine, using and understanding the different gameplay AI authoring tools, modifying and creating custom tech to extend the base engine feature sets
  • Experience with animation techniques driving AI characters (e.g., Animation Blueprints, Montages, Control Rig, MotionMatching)
  • Self-motivated and self-directing, willing to pitch in areas of development beyond direct responsibilities
  • A passionate eye towards delivering quality and highly-tuned game feel
  • Experience mentoring and supporting other engineers through code reviews, technical guidance, and best practices – helping them stay on track and true to the overall vision of the game
  • Excellent communication skills, both written and verbal
  • Strong problem-solving skills

Salary Range (Los Angeles)

$150,000 – $180,000 annually (base salary only; total compensation includes bonus and benefits)

Skydance Games is an equal opportunity employer. We encourage all qualified applicants to apply regardless of background or experience level.

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