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Senior Game Developer at Hirolabz - JobAssist
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Home›Jobs›IT & Software›Senior Game Developer

H

Senior Game Developer

Hirolabz

RemoteFull timeMid levelPosted today
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About the role

About This Role

This senior engineering role is for a game developer with strong experience in real-time graphics, rendering, simulation systems, networking, and performance optimization. The person will ship real-time applications across web and desktop platforms and build scalable, high-performance systems.

Responsibilities

  • Build and optimize real-time rendering systems including scene graphs, draw order, culling, batching, and level of detail
  • Develop 3D and isometric rendering with camera systems, coordinate projection, depth sorting, picking, and hit testing
  • Render large numbers of simultaneous entities without frame drops
  • Design simulation and game loop architecture, including update/render separation, fixed timestep, and frame budgeting
  • Build systems driven by live external state and reconcile updates under latency
  • Implement real-time networking or state synchronization such as multiplayer netcode, replication, or client-side prediction
  • Develop RTS, simulation, or management-game interaction patterns including unit selection, multi-select, control groups, camera control, order queueing, alerts, and notifications
  • Profile and optimize performance across CPU, GPU, and memory, including lower-spec hardware
  • Work within established art and design direction

Requirements

  • 5+ years of experience as a game developer or real-time graphics engineer, with shipped products across web and desktop
  • Strong real-time rendering fundamentals, including scene graphs, draw order, culling, batching, and level of detail
  • Experience with 3D and isometric rendering, including camera systems, coordinate projection, depth sorting, picking, and hit testing
  • Proven experience rendering large numbers of simultaneous entities without frame drops
  • At least one shipped title or application running on both web and desktop
  • Strong understanding of simulation and game loop architecture, including update/render separation, fixed timestep, and frame budgeting
  • Experience building systems driven by live external state and reconciling updates under latency
  • Real-time networking or state synchronization experience, such as multiplayer netcode, replication, or client-side prediction
  • Strong engineering skills in TypeScript, C++, or C#
  • Experience with version control, code review, and automated testing

About the Company

Hirolabz is a global technology and product-building lab focused on creating secure, intelligent applications that solve real-world problems. Its global teams are distributed across multiple regions, including the United States, Europe, the Philippines, Brazil, and Australia, giving the company a diverse mix of perspectives, experiences, and technical expertise.

Job details

Workplace

Remote

Employment

Full time

Seniority

Mid level

Headquarters

Manila, Metro Manila

Posted

Posted today

About company

Headquarters

Manila, Metro Manila

Open jobs

1

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