About This Role
This role is for a game designer with a passion for creating engaging player experiences. You will be responsible for designing and developing game systems and content, working closely with various teams to bring features to life.
Responsibilities
- Design and develop game systems, gameplay mechanics, features, events, and in-game content
- Create clear game design documents, flowcharts, system rules, and feature specifications
- Work closely with programmers, artists, UI designers, and other team members to ensure game features are implemented as intended
- Analyze and optimize gameplay experience, game balance, progression, and player engagement
- Review existing game systems and propose improvements based on player experience and project requirements
- Follow up on feature development, testing, and implementation to ensure quality and consistency
- Participate in discussions on new gameplay ideas, systems, and future game content
Requirements
- 3–5+ years of experience in Game Design / Game Planning or a related role
- Strong understanding of game systems, gameplay mechanics, progression, and game balancing
- Able to independently prepare game design documents and communicate requirements clearly to the development team
- Good understanding of the complete game development process
- Strong analytical, communication, and problem-solving skills
- Passionate about games with a good understanding of player experience and current game trends
- Able to communicate effectively in Mandarin due to collaboration with Mandarin-speaking development teams
Nice to have:
- Experience in mobile game development
- Experience working closely with Unity developers