About This Role
This senior game designer role on the Minecraft Gameplay team involves developing new features and improving existing gameplay for the original Minecraft game across all platforms. It suits an experienced game designer who can take ownership of features from initial concept through to release and ongoing improvement, working in a hybrid model in Stockholm.
Responsibilities
- Work in a cross-functional team collaborating closely with artists, audio designers, engineers, and others, from ideation to prototyping, all the way to release and beyond
- Lead the creation of design ideas and concepts related to new and existing features and efficiently articulate rationales, feedback, and design choices
- Cooperate with creative direction and other leaders to ensure each feature is well-aligned with the game's and project's creative vision and direction
- Lead and participate in design discussions, influence design decisions, and help colleagues across disciplines deepen their understanding of game design principles and methodologies
- Test, evaluate, and balance designs in cooperation with the Data Team, Community Developers, stakeholders, and other departments, using player insights, data, internal playtesting, and community feedback to validate decisions and drive continuous improvement
- Design for a truly generational, ever-evolving survival sandbox game, creating possibilities rather than one experience
- Develop and continuously evolve a deep understanding of Minecraft, its history, and its community, and share this expertise across multiple teams at Mojang Studios
Requirements
- 10+ years of professional experience working with gameplay design
- Experience with and ability to work with data to understand target players, evaluate design outcomes, and make informed decisions
- Ability to take ownership of complex design challenges, balance competing priorities, and guide features towards successful outcomes
- Excellent communication skills, both verbally and in written form
- Experience playing Minecraft and an understanding of what makes Minecraft what it is
- Ability to drive an idea from concept to completed feature in a collaborative environment
- Team player who understands the importance of communication when working in a cross-functional team with many stakeholders
Important Details
- Work format: hybrid, three days a week in the office
- Locations: Stockholm, Sweden
About the Company
Mojang Studios is a Microsoft-owned game developer best known as the creators of Minecraft. The company was founded in Stockholm, Sweden, and has offices around the world, including Stockholm, Redmond, Tokyo, London, and Shanghai. They are always working on new and exciting ways to expand the Minecraft universe, with a global and diverse community in mind.