About This Role
This role is for a talented 3D Artist specializing in game modeling at a middle level. The position involves creating 3D assets for games, focusing on characters, props, or environments.
Responsibilities
- Perform modeling, sculpting, and texturing of characters, props, or environments according to concept
- Retopologize, UV, texture bake, and create PBR texture maps for game assets
- Ensure asset quality meets technical standards and project requirements
Requirements
- Good modeling, texturing, and texture baking skills
- Proficient in sculpting with Zbrush
- Proficient in Maya, Zbrush, Marmoset, xnormal, 3D painting programs, Substance Painter, and Photoshop
- Knowledge and foundation in hand-drawing
- Good aesthetic sense and keen eye for lighting, shade, color, and detailed work with texture maps
- High self-discipline and self-learning ability
- Ability to work under high pressure and multi-task
- High sense of responsibility and good teamwork skills
- Passionate about work, eager to learn
Nice to have:
- Preference for those who enjoy animation and comics
Benefits
- Competitive salary and bonuses
- Full labor insurance coverage as per legal regulations upon becoming an official employee
- Allowances or gifts for occasions such as childbirth, weddings, illness, Mid-Autumn Festival, Lunar New Year, June 1st, etc.
- 12 days of paid leave per year
- Annual company trips, team building activities, and company events
- Opportunities for regular discussions with the company's founder and CEO, learning from industry experts
- Opportunity to work in a professional and dynamic environment with creative and open work processes
Important Details
- Schedule: Monday to Friday, Saturday and Sunday off
Application Process
- Submit CV and portfolio and/or reel showcasing skills relevant to the applied position
- Online portfolio is encouraged (e.g., website, blog, online album)
About the Company
Thunder Cloud Studio is seeking talented 3D Artists for game modeling.