About This Role
This role involves creating 3D assets and environments for games, ensuring they meet visual and functional requirements. It suits a 3D artist with a passion for game visuals who can adapt their style to various project needs.
Responsibilities
- Create high-quality 3D assets and environments from start to finish, including modeling, texturing, and UV mapping
- Create animations for assets where the game calls for it
- Integrate assets into Unity, ensuring they look great and function correctly in-game
- Work closely with the Art Director and the developers on your team to maintain visual consistency and efficient workflows
- Optimize assets to ensure high performance without sacrificing visual quality
Requirements
- Strong 3D art portfolio showing a good grasp of form, texture, and environments, whether realistic or stylized
- Proficiency in Blender, including modeling, texturing, and animation
- Relevant experience in the game industry, with a solid understanding of how assets function within a game engine
Nice to have:
- Strong animation experience, ideally shown in your portfolio
- Practical experience working within Unity (e.g., shaders, materials, or scene setup)
- Experience guiding or reviewing work from external partners
- Experience applying AI tools within a game art pipeline
- Experience adapting your work to different art styles, from realistic to stylized
Important Details
- Work format: on-site, due to the highly collaborative nature of the work
Application Process
- Apply as soon as possible as candidates will be interviewed continuously
- If you do not match all requirements, demonstrate how your passion, attitude, and interest in Iceflake and Paradox might compensate